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Sakuya-Himura

4 Game Reviews w/ Response

All 21 Reviews

Short, simple and sweet! Loved the music and the pixel art style! I have to say, though, that the clues for the piano puzzle were a little vague, I was only really able to solve it by listening very carefully.
My only other gripe is that I wish it were a bit longer, but is that really a flaw? If people want more of your game, you know you've got a good thing going. I hope to see more from you in the future!

Zeewild responds:

Thanks! I really appreciate the feedback!

I'll give you credit for the effort. I know it takes a tremendous amount of effort to program games-- I sure as heck couldn't do it. However, I do have a fair bit of criticism for this game.

First of all, it needs variation. While the atmosphere and music are excellent, the rest of the game can get a little repetitive at times-- particularly the scenery, which pretty much was unchanging for most of the game. I get that you wanted it to be dark, like at nighttime, but it was the same shapes over and over again. Trees. Stone pillars. Grass. You could have added some rocks or bushes, or maybe even some background items, like small buildings or other structures, to differentiate the different areas. When I was exploring, I didn't really feel like I was going anywhere new, just the same place over and over again. A break from the monotony would have been welcome, even if it was just one small area.

Other things that were repetitive were the enem(y)ies and the combat. It was just the same kind of enemy over and over-- same amount of health, same attack pattern. A few different kinds of creatures would have been welcome. Maybe some wolf-like creatures and a flying enemy. And speaking of same attack patterns, the hero's attack, while nice and solid, would have been better if maybe he got stronger at some point, or just speed the attack up a little when he gets to a certain point.

On the topic of speed, that's probably my biggest issue with the game... the hero is a little bit too slow. It seems like it takes forever to get anywhere. Even jumping and climbing feel like a chore (though I do like that he has to ledge-grab to get to higher places, it's not something you see a lot in platformers these days). Of course, speeding up the game would draw attention to the fact that it's fairly short, which I think is kind of a detriment. Even adding just one more area, perhaps when the world is in daylight, would lengthen it suitably.

Now that that's over with, on to what I liked!
The music was very nice, even if it was just five tracks-- it really adds to the atmosphere, which is very dark and almost brooding. If it weren't for the fact that the scenery isn't varied enough, I would have been completely immersed. The story, while short and typical of a retro-style platformer, had me wondering about the world, and the people within it. The final battle was great, too (the homage to Zelda was a nice touch), though I could have gone without fighting the skeletons again.

All in all, while the game needed more variety and was a bit slow, it has an interesting concept and was relatively fun to play. I hope you don't take my criticisms too hard, after all, this is only your second game, so you have lots of room to improve in future projects-- and I really do hope to see some more projects from you.

Keep on truckin'!

VanDiest responds:

Hey thanks a lot for your review. This was my 2nd game ever so I wanted to keep it relatively short since, like you said, it takes a lot of work to make games and I made this almost completely alone. I will take everything you said into consideration for my next game, and who knows maybe there will be a part 2 :)

'Tis good, but...

... You seriously need to put in Morrigan's Theme. And Strider Hiryu's theme as well. Because those songs rock (pun not intended). And what about Lei Lei's-... oops. Sorry. Went into Darkstalkers 3 mode for a moment there. -_-;
Nonetheless, it's a very good jukebox. Needs some work though.

threeD responds:

thanx i had already included strider's theme as i was writing this but due to certain reasons i will only submit the final version when i am done because some people dont know how to encourage like u =)

thanx again

She needs to take a chill pill...

Seriously. She's not behaving very Christian-like, y'know? I happen to be a Christian myself, but I say, "let people believe what they wanna believe, and if you don't agree with their beliefs, then fine. But my goodness, don't spaz out and call them evil! Sheesh!"
She's one of those radicals, like the terrorists. I could hear her saying something like, "She's a witch! Burn her at the stake!!!"
Anyways, despite the woman's satanic-like voice, this sound board is pretty nifty. I don't think I'm gonna sleep peacefully for a while, though.

~Sakuya Himura~

P.S. The politically correct term for "Dark Ones" is "Darkstalkers". ;)

FattyWhale responds:

Totally agree with you, she is weird, thanks for the review

"Ah~ I don't usually remember every single face of the small fries I encounter. " - Mima, Touhou 5: Mystic Square

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